it is in spite of it.
Just as generosity is not the absence of pettiness but despite it.
To indulge in small-minded nastiness and spiteful meanness is not only toxic and poisonous, it is ultimately self-defeating. In any kind of game, theoretical, simulation or practical, punishers end up last. Those that go out of their ways to avenge every slight, intended or perceived, are invariably out-competed by their opponents.
Deterrence theory has this to say on the subject of punishment; in order for punishment to achieve a goal of deterrence, it must be swift, severe and certain. The corollary applies, unless all three requirements met, the objective of deterrence in taking punitive action is unachieved. In a social context, for an individual to pursue this strategy is to display either a childish indulgence in base appetites or a shocking lack of imagination.
How do you want to spend your twenty-four hours? Don't sweat the small stuff, focus on the bigger picture and let four thousand years of social theory deal with the rest.
Just as generosity is not the absence of pettiness but despite it.
To indulge in small-minded nastiness and spiteful meanness is not only toxic and poisonous, it is ultimately self-defeating. In any kind of game, theoretical, simulation or practical, punishers end up last. Those that go out of their ways to avenge every slight, intended or perceived, are invariably out-competed by their opponents.
Deterrence theory has this to say on the subject of punishment; in order for punishment to achieve a goal of deterrence, it must be swift, severe and certain. The corollary applies, unless all three requirements met, the objective of deterrence in taking punitive action is unachieved. In a social context, for an individual to pursue this strategy is to display either a childish indulgence in base appetites or a shocking lack of imagination.
How do you want to spend your twenty-four hours? Don't sweat the small stuff, focus on the bigger picture and let four thousand years of social theory deal with the rest.